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Quest Giver: Sal Danek near the eastern dig site in the Threnal
Ruins
Level: 10 Party
Patron: House Phiarlan (6/12/18)
Length: very long
Entry Point: the eastern dig site in the Threnal Ruins
A couple of pictures to help get there:
How to get to the
Threnal Ruins in House Phiarlan.
Map of the
Threnal Area by
Geoffhanna.
Prereqs: you must have a party member of atleast 7th level on the
quest to enter. you must have completed the first part of the eastern
excavation in order to advance this quest, though you can enter to
assist an ally
Recommended Party: standard, str lever
Base Experience: 5,698
Quest Info:
--Creatures: warforged, mephits, spiders, oozes, clay golems, tharaak
hounds, rust monsters, earth elementals, flesh renders, iron golems,
fire reaver
--Traps: blades, sonic
Walkthrough:
You must head back down to where you confronted the Fire Reaver in part
one, but this time you have to escort Coyle down there. The problem is,
Coyle is suicidal. He will do his best to charge in and get himself
killed. To make it worse, you can’t leave him back in the beginning and
come get him when the coast is clear, because mephits spawn by the door
and will kill him while you are on the way down.
The trick is to have a party member lag well behind the group so Coyle
can’t see the combat and go into his berserk ‘kill myself’ spellcaster
frenzy, and drag Coyle with them. This means the party is one person
short, but it works.
One change this time down is at the bottom, instead of ogres and trolls
you get a flock of mephits. The mephits are much more of a pain. Oh, and
if you didn’t get the memo from the part 1 guide, TURN ON THE DM VOICE.
It is so worth it. I remember a dev posting that this was another of the
creators of the D&D game, but I can’t remember who. (The question is,
who is better, this gent or Gary from Delara’s? I like this guy,
myself.)
Okay, so get Coyle to the library door. “The doors locked. You! Scout
for a way to open it, we’ll hold fast, here.” Alrighty then, Mr. Coyle
sir! So watch out for elementals bursting through the door, and then
move through your choice of doorways.
Work your way through the side halls until you get to the levers guarded
by the flesh renders. The sides are fairly linear, though there is some
tough fighting. Watch out in particular for the warforged death priests,
they like to cast poison.
Once you get the first lever pulled, you will hear Coyle, “It’s no good!
The door’s still locked!” So head back the other direction. If you have
a problem finding your way through the tharaak hound pit, usually people
miss the fact that there is a bridge on the inside of the fencing.
Okay, second lever, “That’s done it! Door’s open!” Yay, you can hear the
joy in Coyle’s voice.
Head on back to join Coyle as he enters the library. But… uhoh. “By the
Sovereign Host, there’s a Fire Reaver in the Library! Get ready to
fight!”
Finish up the quest and report back to Sal to advance.
End Reward: none |